In the world of first-person puzzle games, it is often very difficult not to mention THAT first-person puzzle game (or it’s sequel) as a basis of comparison. TRI: Of Friendship and Madness, however, is one of the few games of the sub-genre to negate the need for petty comparisons to a seven year old game with evil computers and cubes.
Boasting a rather minimalist, abstract aesthetic, TRI succeeds in creating an almost calming atmosphere. Much of the architecture appears oriental in inspiration; More >
In a world where so many games are dark, nasty, and profane, sometimes it’s nice to enjoy something brighter for a change. If you’re getting sick of grim and mean-spirited games, a cute little platformer like LittleBigPlanet may just be the cure.
What will hit players at once is the cuddly aesthetic of the game, having a distinct ‘homemade’ feel; levels are made to look as if they were constructed with craft materials like felt and wool, creating a very pleasant environment. Don’t confuse the More >
It’s a bit early to call it in October, but Shadow of Mordor just might be the game of the year. Set between The Hobbit and The Lord of the Rings, you play Talion, a ranger killed by the Black Hand of Sauron in a botched attempt to summon an elf wraith. The wraith instead becomes bound to Talion, who, as a result, cannot die. With his new powers, Talion travels across a gorgeously-depicted Mordor in search of revenge.
Although the initial plot seems clichéd, Shadow of Mordor honors Tolkien’s More >
What’s the least life-threatening way to get a sheep from point A to point B? Flockers is a 2D puzzle-platformer in the grand tradition of Lemmings — sheep spawn at one end of a map, and players must shepherd as many as possible to an exit portal, avoiding graphically lethal traps on the way. The concept is fun, but Flockers is mediocre as a puzzle game and unsatisfying as a ‘dark humor’ sandbox.
One disappointment of Flockers is the linear nature of levels— for most obstacles, there is one and More >
Note: This game is in Early Access. This review may be revised to reflect changes to game content.
There are over 9000 zombies at your doorstep, what do you do? Grab your super charged plasma cannon and start unloading all that military grade experimental ammunition you stockpiled in your isolationist cabin in the woods. Who needs friends or family, pfft certainly not you!
Over 9000 Zombies! presents the player with a top down view of their lone cabin in the woods as hordes of zombies More >
2014 will be marked as the time of extremes. When next-gen hardware on one hand showcased graphically superior, complex AAA games, while on the other tried to please the indie-loving niche. 2014 will also be remembered as the year Ubisoft became a force to be reckoned with, a company that was brave enough to oppose the extremes and experiment with ‘mid-tier’ projects like Child of Light (and Valiant Hearts). As much as this effort is commendable, the game itself, not so much. It is a solid More >
Wasteland – a post-nuclear RPG also known as the spiritual predecessor of Fallout – had been released a year before I was born. I have never played the first game (maybe it’s time, as it comes bundled with Wasteland 2) but I still appreciate the sequel’s approach. Funded by a Kickstarter campaign, this game doesn’t follow the trend of “modern” RPGs bringing back the old days of team management and turn based combat instead.
The story of the Desert Rangers continues as they’re trying to bring More >
Understanding that this game is about developer Matt Gilgenbach’s struggle with mental illness injects considerable context into Neverending Nightmares. You play as pajama-clad Thomas, who awakens to discover—Inception-style—that he is still dreaming, and with increasingly insidious and nightmarish dreamscapes. When he inevitably dies, there’s only a split second before he reawakens in another dream, and so on. You don’t play this game to win as much as you do to escape from it.
With its More >