Posts tagged something special
Pix the Cat is both a serious evolution and a sincere eulogy. For everything that is evolutionary about it – like the ultra clever level design – there is an equal measure of eulogistic components – the wealth of unlockable modes, music and emcees – that pay homage to the gold old days when games used to be feature-complete and mysterious.
You control Pix (understandably), Pix is a cat (obviously) and Pix must gather eggs and harbor them to safety (because why not!). And that’s how far the More >
Schein has already won a half dozen or more awards and rightly so. Playing heavily on a sense of lonely unease and precision platforming Schein challenges the player to unravel the mysteries at the heart of the swamp. Schein takes place in a swamp, where a weary father relentlessly searches for his missing son. As his resolve threatens to fade entirely he finds a strange light and approaches.
Right from the get go Schein makes great use of communicating visually with the player; Painted in More >
In the world of first-person puzzle games, it is often very difficult not to mention THAT first-person puzzle game (or it’s sequel) as a basis of comparison. TRI: Of Friendship and Madness, however, is one of the few games of the sub-genre to negate the need for petty comparisons to a seven year old game with evil computers and cubes.
Boasting a rather minimalist, abstract aesthetic, TRI succeeds in creating an almost calming atmosphere. Much of the architecture appears oriental in inspiration; More >
It’s a bit early to call it in October, but Shadow of Mordor just might be the game of the year. Set between The Hobbit and The Lord of the Rings, you play Talion, a ranger killed by the Black Hand of Sauron in a botched attempt to summon an elf wraith. The wraith instead becomes bound to Talion, who, as a result, cannot die. With his new powers, Talion travels across a gorgeously-depicted Mordor in search of revenge.
Although the initial plot seems clichéd, Shadow of Mordor honors Tolkien’s More >
Roundabout’s arcadey action-puzzle gameplay is complimented perfectly by its goofy retro style. You play Georgio Manos, a limo driver with a twist – she never stops spinning. Getting her passengers from point A to point B while permanently revolving is surprisingly tough, feeling sort of like an endless, rhythmic three-point turn around obstacles. It’s a strange mechanic but very satisfying once you get the hang of it, and frequent checkpoints ensure that, despite the difficulty, it rarely More >
Supergiant Games continues a trend of esoteric story telling with Transistor, a melancholic romp through the shell of a dying dystopia. You play as Red, a young woman rendered mute after she is attacked by the Camerata – a collection of individuals who wish to see the city halt its endless change. The story’s narrator is an un-named man who now resides inside a large sword-like object called the Transistor.
The City of Cloudbank is both a cyberpunk dystopia and an artistic dream made real. More >
Hack ‘n’ Slash starts with a brilliant premise, but quickly overwhelms the player with its erratic difficulty curve. You play an adventurer very much in the mould of Legend of Zelda’s Link. The twist is that instead of a sword, you have a USB stick, allowing you to plug in to enemies and objects to hack their code.
Connect to something and you are presented with a series of variables to alter to your whim. To open a locked door, you set ‘opendoor’ from ‘false’ to ‘true’; to defeat an enemy, you More >
There are games we expect, like Call of Duty. There are games like Psychonauts which come completely out of left-field. Then there are insane games like Boo Bunny Plague, which come so far left of left-field that that they make Psychonauts look like straight-laced affairs.
At first glance, it may not seem particularly out of the ordinary; it’s an indie action-adventure game with a few levels at a reasonable price. However, its main character is an android robot, whose main weapon of choice is a More >